9/26/2023 0 Comments Octopath traveler chapter 2.grind![]() ![]() The turn defending also gives you a chance for second wind if you gave your scholar that passive (regen SP). There's a good chance you can hit SOMEONE'S elemental weakness with the scholar's range, but even if you can't it tends to kill full groups. In round 2 use a full BP magic attack of one of your spells that hits twice (sp 22 moves). If you want a pretty full proof plan to take out some harder random encounters (heck I did this throughout the entire game), you can do the following at the beginning of each battle: have a scholar defend (first in turn order next turn plus gain a bp), have a merchant give the scholar 1 extra bp, the have a dancer buff the scholar's magic attack.Almost all of them have elementals, sometimes coming in packs of twos in a single encounter, where they can hit your entire group for 1k AoE if you go in too early. Leave those lv20 optional dungeons for when you have better elemental resistances.Whoever's behind all the darkness and chaos is awaiting our travelers, and it's up to them to stop the villain.Ah I got hit back to reality by the same encounter! Here are some tips: Our journey finally brings us to a location in the middle of the Sundering Sea called Vidania. They await our travelers' arrival and are determined to stop the lighting of the torches. Our journey takes us back to Flamechurch where someone seems to be manipulating things from behind the curtains. A monster awaits in its depths guarding the path to another torch. The Tombs of the Wardenbeasts may hold more secrets than it meets the eye. Our journey takes us back to the land of Toto'haha. Our travelers must collect 13 Journal Fragments to understand more of this eternal night and how to stop it. ![]() ![]() Our journey takes us to the Fellsun Ruins of the Wildlands where a mysterious torch is located. Lighting it could help cast out this looming darkness. A mysterious torch is located deep in its caverns. Our journey takes us to the Tranquil Grotto deep in the land of Hinoeuma. It's up to the 8 of them to ignite the torches in numerous places and vanquish the darkness. The journey of our 8 travelers is almost at an end. List of All Side Stories and Side Quests Extra Story (Epilogue) Chapters List of Extra Stories However, you can continue doing side stories between the completion of the final chapter and just before you begin the epilogue. You will not be able to continue side stories for the duration of the final three chapters. Once you begin the final stretch of the game, interacting with NPCs will be limited. It is recommended to tie any loose ends and finish all the side stories in all 8 regions before continuing with the Extra Stories. Complete All Side Stories before continuing Once you complete the last of the 8 main character storylines and all the chapters of the 4 Crossed Paths side stories, you can start on the grind towards the endgame Extra Stories chapters. How to Unlock Extra Stories Complete all 8 Main Storylines Storyline Walkthroughs ![]() After completing the main stories of all 8 protagonists as well as the Crossed Paths side stories, you can now start on Extra Stories and work towards the final chapters of the game. ・ Offer a way to get to know more about the involved heroes.Įxtra Stories are unlockable final chapters in Octopath Traveler 2. ・Side stories that revolve around a specific pair of protagonists. ・Composed of 3 chapters with an epilogue that concludes the entire story of the game. ・Unlocks after completing all the paths of all 8 travelers. Extra Story Overview Extra Story & Crossed Paths Differences Extra Stories ![]()
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